![]() ![]() You need to work hard to earn these points, too. When you complete a level without attracting any attention or completing all the objectives, you’ll unlock skill points to level up your abilities and even unlock new ones. You can turn yourself invisible, and create a clone so other enemies will attack it instead of you. You have an amber meter, which is essentially your magic, and there are vials of amber you can drink to refill the gauge. You can throw things like glass bottles and sand to create sound so that soldiers will investigate the noise, you can stub out fire to create bigger pockets of darkness to lie in wait in, you’ll also be able to make sounds of your own so that enemies will come to you, you can hide in barrels and crates to go undetected, and so much more. A quick shank in their sides will take minimal time to execute, but it is louder and can attract any nearby enemies. You can sneak up on guards and kill them quietly with your blade, but this takes a little longer. You’ll spend much of the time climbing buildings, looking for opportunities and vantage points, and planning what you’re going to use to kill the many guards, and bosses you’ll encounter. There are limited combat options, so if you’re detected, running is the only real option to secure your safety. The stealth mechanics and gameplay is the strong point, but if you’re not a fan of stealth, you’re not going to enjoy it. There are loads, though, and they’re silly fun, even when you’ve heard the one about the pizza or the script for the umpteenth time. Some of Styx’s zingers are “Did you stream that? I want a percentage on your best death compilation”, and “To be skilled or not to be skilled, that is the question. It’s the loading screens between deaths that win the game for me: Styx makes fun of you, normally having some smartass comment to make after every time you die. He’s a playful rogue, making humorous references to movies like Terminator 2: Judgement Day, and even takes harmless jabs at Assassins Creed (“You may find me scaling roofs and climbing walls, but you won’t catch me wearing a stupid white tabard with a hoodie”). It’s an enjoyable story filled with magic and fantasy, but it is the titular character that makes the game so much better.Ĭonstantly breaking the fourth wall, Styx is basically the Deadpool of the goblin world, and he sounds a lot like the late, great Bob Hoskins. ![]() Even though Styx is a master of stealth, he’s offered a chance to infiltrate the impregnable city to work out why the elves are forming an alliance with the dwarves. Our green-skinned hero returns for another adventure, and he’s been hired by humans to see what’s going down in Körangar, the city of the dark elves. There are some AI issues, certain commands don’t work as well as they could, and the camera can play havoc when you’re evading, but there is a charm to Styx the goblin that you don’t always get in videogames. Playing Styx: Shards of Darkness is no different, but it takes a while before the game becomes more enjoyable. When playing most stealth games, you need to be patient and prepared, always ready for that perfect opportunity to strike.
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